Quote:
PvK said:
I think more study is in order to determine if it was caused by the designed chance that armies don't meet when moving in opposite directions (which I don't think I've ever seen with two large armies) or some other cause (due to the teleporting group?).
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I keep hearing veterans say they've never seen armies miss each other, but since becoming aware of the possibility I've seen it a couple of times with small armies. Yesterday in a SP game (which is all I play) I had 1 Atavi chieftain coming out of a castle miss 40-odd C'tisians attacking the castle.
I'm not sure what formula the game uses to determine whether armies meet, but it's not a bug, just part of the difference between IGO-UGO vs. WEGO. You can only be in one province each turn, and although Illwinter decided to allow for the possibility of armies on the move meeting up and fighting, it's not realistic that they're going to do so every time. It would be a nice game option though if you could specify whether a given army is *trying* to engage a moving enemy (lots of pickets, scouting forces, etc.) or trying to keep a low profile and mainly trying to move into its destination province.
-Max