Memory leak question
	
			 
             
			
		
		
		
		I finally got the memory leak crash:  
 
After only 3 turns in an advanced BM 1.05 game with 14 AI empires (usual complete turn processing time 5-10 minutes) at stardate around 2415.0. 
 
Now the question how to avoid best this game crash: 
 
Is it better to make a fixed virtual memory size (how much?) or to let the system (Windows XP) handle the size? 
 
Thank you for your answer. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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