Re: In-Game Typos
Agreed! It's a very minor issue, I just thought I'd document it.
And there is some other-than-add-an-s pluralization code, since in the case of units which are a "man", eg #928 Heavy Footman, the code does pluralize it correctly as Heavy Footmen. The code probably just looking for "man" at the end of the string or something like that. It could also search for " of ", to move the 's'.
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