Thread
:
Worthy hero mod II
View Single Post
#
3
April 14th, 2007, 05:28 AM
Endoperez
National Security Advisor
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Re: Worthy hero mod II
It could probably be done with the RanDom program. You'd just need to ask the dev to add in options for changing variables of the capital, like starting troops and commanders. I don't think it would be hard to add.
__________________
Magic site mod
Mark of the Champion
Anansi, Spider God of Machaka
Kaleva, Songs and Sorcery
(still under construction)
End-game elemental monsters
Endoperez
View Public Profile
Send a private message to Endoperez
Find all posts by Endoperez