Re: List top 3 MA MP races
I will add that my personal favorite is Pangaea. They have several features i like.
1. Recuperation_This is a very good trait, all the more some in that it does not require management like the priestesses of arcos. or pretenders, fairy queen, chalice etc.
It shines in fights against Ctis, where disease does not ravage them. It allows troops to get 3 stars exp routinely, since they shake off injuries and disease.
2. They have 4 nice heroes with no mod needed. I like heroes.
3. Their troops have a lot of hps, and many very capable troops at low resource cost. The centaur longbow, 30 gold 4 resources. While Pangaea's troops are quite expensive, they do not die a lot.
4. Wide variety of troops. Tough low cost infantry(high resource however), armored calvary(high resource), centaur longbows, berserk infantry, calvary, and tramplers.
5. With a double 9 bless, tough sacred, but it is capital only(:
6. decent priests.
7. no old age problems.
8 access to blood.
9 king of nature magic, with access to earth and death, though no death mages.
10 Stealth troops of wide variety, so you could assault an enemy capital. Stealth preaching.
11. 3 great thematic pretenders, all with recuperation.
Disadvantages:
1. castles only get 30 admin., worst in game. makes it tough to get the armored troops when take sloth.
2. Expensive troops.
3. Expensive mages for research(350 gold), only 1 mage, the pan. Poor variety of magic.
4. nature is not the best combat spell line.
5. National summons limited to a death theme. reanimating
manikins kills population, carrion woods kills population.
6. no assassins or spies.
7. pd=average
8. mages cast touch of madness on ranged troops, other mages, basically anyone in range. And they seem to like that spell!
9. only sacred is capital only. Sacred not worth cost without huge bless.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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