Re: tool request (terrain math)
I love both the Awk and the Perl versions of this. And reading them I SHOULD be able to figure out my next request but I wasnt able to. (I HATE bitmath)
The problem is that the nostarts are hidden in the terrain bits now. If I generate a map for a 10 player game, then everyone joins, then it tries to generate the game. Only after everyone has joined will it blow up because there is no way to fit that many players on the map.
Can someone whip me out a simple script (yabasic, bash, awk, sed, perl) which will tell me how many nostarts I have. All it has to do is count them so I know how many players to limit the game to.
Gandalf Parker
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