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Old April 15th, 2007, 02:31 PM
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Default Re: Balance Mod v1.06 Discussion

I'm currently working on altering how states are entered by adding a modifier based on number of allies, enemies, and wars. For example, an AI with lots of allies is more likely to be aggressive with an enemy, while an AI in a lot of wars with few allies will adopt a much more defensive stance.

I really need to improve fleet composition. Supply ships don't seem to be spread out in multiple fleets very well, same problem with mine sweepers and repair ships too.
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