View Single Post
  #16  
Old April 16th, 2007, 12:46 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: my mages cast crap spells?

I was thinking #startspell probably just removes the check for level or somehow moves the required level to 0. I suppose that's similar to a 'researched' flag.

But no, I wasn't actually talking about startspell. When I say 'modding' I mean .dm commands, not map modding - if you create a mod and load it up at the start you can alter the requirements of spells whenever you want. But you do this only by changing their required level etc.

Even if startspell works, does it function on a player by player basis? If it does, that would seem to bode well for getting this put in a patch. I really think allowing us to grey out our spell lists would be a serious improvement to magic in the game and, to an extent, reduce micromanagement.
Reply With Quote