Re: Modding Idea List
Well it's very hard for people to balance to vanilla without the help of playtesters. Modders have less time to actually play the game and aren't as good at balance as people who play a ton of MP.
I can only speak for myself, but if I thought one of my mods was balanced (roughly) to vanilla and you thought there were some clear problems which could be pointed out and had some constructive criticism, however harsh,... well I know I'd really like to hear it.
The 'vanilla balance' bit in the mod list doesn't indicate that the mod has been tested to see if it's balanced against vanilla values, only that the modder intends it to be. With a lack of playtesters and testing time, that can be hard to get right.
So throw in your two cents ;]
Edit: As for fire/air, do you mean in mod nations? I know avernum gets Vahnatai mages that are randomly F2A2, F3A1 or F1A3.
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