Quote:
HoneyBadger said:
Oceania's calvalry sacreds are some of the nastiest units in the whole game. I used like 5 of them to conquer the entire ocean in one game, with neutral provinces set on 9 difficulty. Their only weakness-besides being water only- is they become unsacred if they lose their riders. Still not quite what I'm looking for, though-although they do fit the requirements.
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Sounds like EA oceania... oh yes. Spear+lance+alicorn, and great other stats. As to losing their riders, it's still slightly better than death?
Look into MA oceania. The Trident lord (and trident knights) are sacred, amphiban (but lose 1 def on land), recuperating, expensive and powerfull. Capitol only, high enc(8) and only one attack.
Strong sacred recuperating commanders dont seem common enough to prevent you from modding another.