Thread: Dud nations
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Old April 21st, 2007, 08:11 PM
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Default Re: Dud nations

I'm currently trying LA Atlantis in an SP game for the first time and so far they aren't bad. The lack of long range missle troops stings of course, but many of the rank and file have magic weapons and the Assartut's weapons also cause weakness. So far the only thing I have any real problem with is that the Angakots are only recruitable at home.

I have not tried EA Oceania, but I just finished a very long SP game as EA R'Lyeh. I had to heavily rely on indy troops when out of the water. The Gibodai and Giboleths are great in the water, but you can't take them out like you can Ilithids and this is a major obstacle to early land colonization. The lack of magic item slots on the Aboleths and Mind Lords, on top of the fact that 1 of them has to be an amulet of the fish to take them on land, also makes them less useful than the Ilithid commanders that only lack feet. Also as MA R'Lyeh (I haven't tried LA R'Lyeh yet), you can get the free hybrids in coastal forts and build various hybrids in any land fort whereas EA R'Lyeh is stuck with whatever land troops you can find. The free Polypal spawns that the Polypal Mothers and the Polypal Queen give you are stuck in the water too. I enjoy playing R'Lyeh, but it took me several false starts to get a victory as EA R'Lyeh.
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