
January 6th, 2003, 10:18 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: Custom Advanced Traits
Quote:
you just have to start games with random empires, and save them in-game as EMPs.
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Or you can look at each race's options in <raceName>_AI_General.txt , and create "new" races with matching attributes.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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