Re: Dud nations
No, they don't have to "match" anything, but that's not what I meant.
If they *are* a "super-heavy armour nation of smiths", what does that translate into? What does it mean? Can they make iron constructs? are they mounted knights? Are they all Elrics armed with Stormbringers? Do they capture or employ Jotuns, cover them with beetle-armour and force them to fight?
Why should I want to play them over something else?
My point is that apparently they aren't very distinct or interesting, if they can't be said to *be* something beyond a description of their clothing and employment.
Such things might "make a man" but they don't make a national character.
So, who are they?
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