Re: Dud nations
I think EA Ulm is fine-it's got a lot of character, and I know it's armored barbarians with great smiths but not a lot of magic. Very easy to understand.
I was thinking about Middle-Era Ulm though, and why not have units equipped with the really excellent weapons that gave Romans so much trouble-like the Dacian Falx/Thracian Rhomphaia or the Falcata/Machiara, for instance.
Commanders could be equipped with useful low-power magical weapons-with the most powerful being a warrior weilding a herald's lance and riding a plate-armored elephant.
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