Re: Dud units / monsters / summons
I'm at work now, so I can't check, but I believe Basalt Guards already *do* get a castle-defense bonus, Edi.
If I were redoing EA Ulm, I'd add a few male units that started out with melee armor-piercing weapons like Piercers, swords and axes of sharpness, etc. Maybe even have some male units like those sons of the smiths, in EA, with black steel armor, just to make the point that the nation is still a little bit wary of women on the battlefield, and men are still in charge of the business of war.
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