Re: Afterthought - Random Nations, Middle Era (Sig
WSzaboPeter and I had a disagreement over the terms of our NAP. Since the rules for the game were that "you must obey treaties" instead of Shep's rules, it created some tension. Ultimately, WSzaboPeter ended up leaving the game.
I, personally, never want to play a "you must obey treaties" game again. Shep's rules are much simpler in that there are no headaches from disagreements over what an NAP stands for. If you disagree with the other person, then you simply break the pact. No need for rules lawyering.
Jazzepi
|