Re: Role Playing Mod
Another idea is that as you gain tech or build ships or improvements, serve in battles, etc, a random leader could show up. They would just be components, about twenty or so - The portraits, at least. There could be hundreds of leaders, about ten sharing the same portrait, but with different names and abilities. One thing that would be interesting is one for satilites - A person on board could act the same as sensors.
Other ideas for RP components:
-Mess Halls (Makes ship more secure)
-Shops, stores, parks (only for huge ships)
-Radio/TV/Supsace Radio (Ships gain more experience due to constant communication)
-Administration (Less likely to fall for enemy intelligence operations)
-Bathrooms (Really lame idea on my part, but it had to be said.)
-Detachable components (Not really an RP element, but it would increase space on a ship, like it did in MOO2)
-Chapel (For religious races)
-Refining Facility (For mining ships, would generate some extra minerals/organics/radioactives)
-Machine Shop (slowly improves ship)
[ 22 January 2002: Message edited by: Loknar ]
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