
April 25th, 2007, 01:02 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: The fatal flaws of scripting mages...
Yeah, another example I ran afoul of in another game was the AI deciding not to "waste" blood slaves casting hell bind heart as I had scripted...after all it's just one guy they were fighting! >:/
What's especially messed up in the fight Bob's talking about is after disregarding his orders to cast friendly currents, the AI decided to go ahead and spend the gems summoning sharks. Talk about adding insult to injury. Well, at least there was a funny stalemate where the Mage of the Deep kept my frost immune (from breath of winter) aboleth permanently encased in ice while the breath of winter caused him to be surrounded by passed out militia and the only damage being dealt was "holy avenger" being triggered on the (passed out) mother of the deep by breath of winter.
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