Quote:
Xietor said:
A bit OT,
I have always thought curses, afflictions, and horror marks should be gone when a god dies and is called back. If your body is destroyed and remade, how can it still have afflictions? I can theorize that curses and horror marks affect the spirit or soul, and survive the rebirth?
Anyway, I think the loss of items and loss of magical strength is a sufficient penalty for a pretender biting the bullet.
|
How? Er, during the
magical process of the body being re-created, which is a miracle in itself, apparently the new body is based on the old body to some degree, and the process can recreate some problems with the old body. What that process actually involves in the metaphysics of the immaginary universe, isn't spelled out, so it's up to the developers and their code to determine. Seems to me it can "make sense" either way, or could make sense many other ways, given the info we have and don't have.
From a balance and interest perspective, though, some pretenders don't need items or magic to be very potent, and currently with enough priests, they can be (immortal or) called back very quickly, meaning there isn't much risk or cost or countermeasure. You manage to kill the Wyrm, but you have to fight it again very soon, etc., so your accomplishment means little, especially if it isn't afflicted in any way. In fact, it probably has more experience now. Removing all afflictions would remove some balance, risk, detail and interest from the gameplay, it seems to me.