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Old April 26th, 2007, 08:04 PM
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Juzza Juzza is offline
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Default Re: Vanilla Mods to Official Mods-The *OUML*

I think that any mod that is added should also have a compelling story behind it as to how the nation formed, not something simple like "These tribes decided to join together and form a nation" something that really had some thought put into it, I personally think thats as important as it being balanced.

For instance, my mod out now, Tarent, is fairly well balanced, but it will never be a vanilla mod, it's not meant to be, the story doesn't fit with dominions,it a tribute to another game, so we should watch out for mods like that, I personally don't want any of them being considered vanilla.
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My Mods:
Tarent Mod:
http://forum.shrapnelgames.com/showt...ghlight=Tarent

Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval

Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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