Rule number one
Okay, slightly breaking rule #1, but here's the Spirit Curse description:
"The caster summons a malign spirit from the underworld and coerces it to curse an enemy. In return, it is set free to wreak havoc on the living. The spirit never joins battle."
I've happily used Spirit Curse a few times in the early goings, playing Agartha. I didn't notice any extra havoc, but maybe I wasn't looking in the right place.
Does the "wreak havoc on the living" mean anything different than the "curse an enemy"? Is it just flavor? Or does something happen to the population where the battle is fought?
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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