Re: 60 Player MegaGame Discussion Thread
An ambitious plan. I do think you are headed for some trouble tho just in the sheer number of players involved. It is hard enough to get 18 players on the same page (pretenders uploaded, mods correct, etc). The thought of trying to manage 60 is daunting. Additionally, player turnover will be a problem. As DrP says, you'll need alternates. But with a game of this size I wonder if there are enough players in the community to support a full staff and alternates.
Personally, I think you would be better off trying with just two ages first: maybe early vs. late?
BTW, you cannot mod the size of the HoF or the Global Enchants. We asked for this as a game setting in the beta and it was not accepted by the devs.
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