Re: 60 Player MegaGame Discussion Thread
Yes lets get the first one going before we throw in too many things that can cause problems.
I commented in my big-game thread (which I never started) that Id expect the blitzing crowd will love early game and late game. In mid-game when it gets to be micromanaging they might decide to turn their nation over to a sub. If that nation ends up on the losing curve then at a later date when its gotten small again but has lots of research completed then the MM player might give up on it and the blitzer can get it back for all kinds of new fun.
Of course everyone is abit of blitzer and MM so there will be a variety of drop-off and return levels but I think if the game doesnt crash the server then it will probably continue to completion with many subs swapping in and out. OR a possibility is that the ebb and flow of subs might create a never-ending game where no nation stays on top long enough to be declared a winner. Scarey huh?
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