Re: the Mappers Wishlist
Of course we dont have that but to get closer to it, keep in mind that the game doesnt care much about the graphic image of the map. On the graphic, the only thing that HAS to be there are the white dots. You could make the dungeon a completely black map.
Hmmm that wouldnt work that well because the white dots would be pretty obvious. You could scatter lots and lots of grey dots for the white dots to hide in.
Or make the entire dungeon part of the map into one big almost-white square. No walls, no borders etc. The white dot has to be 255/255/255 and I think that in usual single-minded computer program logic that is not the same as 254/255/255. Too bad we cant do it with black instead of white but it still should be interesting.
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