Quote:
Velusion said:
Which settings specifically?
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The settings favor blessing for follow reasons:
1) Hard/Very Hard Research: Blesses work from turn 1. Hard research means that all magic-heavy nations will be very vulnerable to attack for like all of the early game.
2) Low Magic Sites: Even if you do bust your butt and get research done, what good is it when you dont have any gems to cast those spells or summon those units?
3) Map Size: Poor scales can be easily balanced if you constantly expand. A map of this size makes that easier. Not to mention the number of players means there will always be a nice weak neighbor to be found.