Re: Perpetuality - The 60 Player MegaGame (Signup)
It varies a lot from nation to nation.
I don't think any of this twiddling is needed. By the time a game of this size really gets into the late stages, every player will have hosts of independents. Everyone will be clam-hordeing, people will be bootsrapping into a bloodeconomy, empowering mages of the iron order to make bloodstones, all kinds of crazy crap.
If you have nature on your God there will be entire stacks of units, choking and near death, with sacred shrouds and fever fetishes built off of enchantresses.
GOOD.
A game like this should be all about the crazy. I want 128-member communions. I want them to fight a force of 80 mindless golem super-combatants (your master enslave is useless!) The only reason to even keep playing a game like this into the late stages is too enjoy watching the absolute insanity unfold.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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