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Old May 3rd, 2007, 08:42 AM
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Default Re: Hover Hover Hovercraft!

I agree with Mark, creating a new movement class would allow more flexibility in what is hovercraft and what isn't. I also agree that this kind of modification has chances of breaking the whole code down...
That would even allow putting hover-units in the same buy list as non-hover ones if needed (I can't figure out where that could be needed except maybe if you want to collapse together hull- and hover-based landing crafts).
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