View Single Post
  #898  
Old May 3rd, 2007, 02:08 PM
phalzyr's Avatar

phalzyr phalzyr is offline
Private
 
Join Date: Oct 2006
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
phalzyr is on a distinguished road
Default Re: Balance Mod v1.06

Captain Kwok:

I'm using your latest empire scripts and having a AI slowness in expansion issue. I've modded your mod so that there is only one colony module and it for all three types. In 9 game turn I have nine planets in my home system the enemy two at best, doesn't matter if they have viable or only domed planets to colonize. I've looked at the empire scripts and changeed many things to no avail they just laze around and expand at a snails pace compared to me. I pretty much set the "demand" of all ship types majorly lower than colony ships among other things but they still take forever to expand. Any ideas? Should I just give them an AI bonus? thanks for a great mod, and I hope you releas said scripts again for new version if you tweak them alot.
Reply With Quote