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Old May 3rd, 2007, 07:19 PM
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Default Re: New! Beowulf MA Man mod(1.4 updated)

Ah-HA! Attachments work! You'll get some competition in the hero market then!

About Beowulf:
The standard does have an effect. It won't make units braver, but it restores lost morale. It won't keep units fighting to the very end, but it helps. You could've kept it. It's not a big thing, and not worth changing now, but if it isn't broken, there's no need to fix it.

We discussed the other changes earlier. They work well.

Other things:

You could get rid of the extra folder the previous versions were in, so I can just extract these files straight into my Dom3\mods\. The program I use wants to throw the whole folder there, and then I manually move the .dm file and the subfolder to the correct place.

This new file has a different name from the old version. That's bad. The different versions of the same mod should be next to each other, if for no other reason that to easily delete the old one.

Finally, I don't personally think this would've warranted a new thread. Posting in an earlier Beowulf thread would've bumped it to the top, and you can edit the title of the thread by editing your first post. That way you could let everyone know about 1.4 update without creating a new thread.

These are all small things, but they're all something I'd like to see working in your compilation of MA starting heroes.
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