Quote:
ShadowBlade said:
Is there any way to mod the opacity of the hexes outside a unit's movement radius? Some landscapes make it difficult to discern between reachable and unreachable hexes. The latter should be much darker. If there is, in fact, a way, could it also be modded in WinSPMBT?
Thanks in advance.
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The short answer is no. I don't have a problem seeing the difference and AFAIK you're the only one who does. In any event, the darkeness and or lightness of terrain in regards to the movement radius is entirely done through the game palette. The game palette is fixed and will not be altered.
Don