Quote:
HoneyBadger said:
Head shots.
I don't think the game currently incorporates units' bodies and heads as separate combat targets. If I'm wrong, fine, good, but if not, let's have this updated. Everything else is in place for this to work, it just needs to be separated.
Then we can see some nice critical hits, including decapitations. It shouldn't be too hard to add, even as simply a sort of affliction.
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Head protection and body protection already exist as separate values, and AFAIK, they are the only values the game uses in fights. Head hits are only affected by head protection. Small units can't hit big units in the head in melee, and some afflictions are based on the hit bodypart ( only headhits cause eyeloss etc).