
May 6th, 2007, 11:28 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: How to mod a starting planet?
The problem is that systems are indexed by a 1 byte value. Your game is sure to break if you try to add more.
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