Well, I got the non-tarnished armor good and done, I just can't get the friggin lighting right..
as for the other
http://members.cox.net/phoenix-d/hexagon2.bmp
That's one facet, non-textured. Better?
the lighting problem:
http://members.cox.net/phoenix-d/armor1.bmp
http://members.cox.net/phoenix-d/armor2.bmp another attempt with different textures and slightly different lighting.
a try at scattering:
http://members.cox.net/phoenix-d/scatter3.bmp
I may have to drop down on the number of facets for the scattering armor.. maybe one hex group instead of many. Right now it's zoomed out far enough you can barely tell what they are, and the lighting is problematic.
[ June 18, 2002, 05:12: Message edited by: Phoenix-D ]