Re: Connection problems/resets/broken pipe with 3.
Yep, and if you try a second time you "usually" can connect. The client becomes totally unresponsive though and has to be killed manually - if you have the game windowed that can be done, if the game was full screen you're out of luck since the client locks up completely. This behaviour, which can be observer when you're connected to the server while it hosts aswell, should really be changed so that the client doesn't lock up like that.
Please list all problematic games here that display the problem described in the first post on a regular basis.
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