Quote:
Captain Kwok said:
Greetings!
I'm re-working some of the AI's designs for the next mod update to go with this week's upcoming SE:V patch, so I'd appreciate some thoughts or comments on generally effective combat designs etc.
I've mirror this topic on the BM's SE.net forums as well:
http://www.spaceempires.net/home/ftopict-2529.html
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CK, are you going to do anything with fighter design and strategies so that the AI uses a little more variety other than the usual fighter design and strategy. I know that there could be many different designs and strategies, but maybe just implementing two or three of the favorites.