Quote:
atul said:
The mages bar the least ones are old, so I dare no Death.
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Old age is a fairly small problem for the 400 gold mages, since their long max age and death magic lets them gain fewer age afflictions. But the 200 gold golem crafters, your main researchers at least untill you have several castles, have age trouble. Growth is very nice in a long game too...
You could try a Risen Oracle, Dom9, E2D4. Order 3, prod0, heat2, growth1, missfortune2, magic1.
With dom9 it can beat many indies, and with care it'll never get permanently hurt (immortal). Enc0 to wear heavy armor... not sure if it's worth forging early on. Just be *really* carefull about staying in friendly dominion.
D4 to use the death gems your big mages can find with search spells, and +100% afflictions when blessed mages cast spells.
missfortune 3 sounds risky. Heat3 causes enc trouble, which heat2 usually doesn't do. Perhaps it's worth it for more production...