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Evilhomer said: I would also advice against taking growth at only 0. In a competitive build it seems like such a bad idea since you are giving up a ton of income due to the exponential way that growth works.
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Strange thing I noticed of growth. It's about the only scale that scales so that the move from 2 to 3 is about as beneficial as move from say 0 to 1. For instance, prod 0 to 1 yields 15% relative benefit, whereas prod 2 to 3 yields only 11,5% benefit. With growth the relative benefit stays relatively same.
OTOH, growth only helps if you live long...