Re: Arrow Fend-bladewind
On the modding subject:
UIAM,
if a spell has #spec bit 2097152 (that's 0x200000) set, it is physical. The following spells are physical:
extra limp; extra cripple; extra entangle; Flying Shards; Blade Wind; Earthquake; Rain of Stones; Bone Melter; Bone Grinding; Maggots;
I know that arrow fend does *not* stop Rain of Stones (much to my chagrin when I tried what I thought would be a really killer app), so I suppose that to be blocked by arrow fend a spell would need to be both physical and aoe 0? That's just a guess.
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