Re: Query for more indeepth explanations....
The first is a common complaint about all the 4X games.
What hurts the most is to start with few planets to reach in the first turns (at least in a 1vs1, with more players diplomacy becomes the most important factor). But this is efficiently countered by a start on 3 good planets.
About the second... It's not the number of planets that is important , but their "quality". Also, HOW you use the planets is very important.
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