Re: Rohan! version 1.01 (Hot Fix, balance changes)
Sube, I just wanted to address your balance concerns.
The sacred Royal Guards have stats comparable to Knights of Avalon, yet they do not get recuperation. The Royal Guards have slightly more hp, str and attack skill, the Knights of Avalon cost less gold, have superior magic resistance, forest survival, an alicorn (bonus magical attack) and better armor.
Considering all the options available to Man, I just can't accept that the Rohan Cavalry is out of balance when compared to other nations on a nation vs nation basis. If I were to nerf the cavalry, Rohan would not stand a chance at any phase of the game.
The AP is actually comparable to some of the higher powered horse units in the game. The reason I went with such a high AP is because of the description of the horses of Rohan being so superior in quality to other horses.
Rohan is all about cavalry, and lowering their stats at all makes Rohan all about nothing really.
Does anyone else feel that the cavalry should be toned down? I am probably not going to tone them down, but I am open to suggestions that would bring them inline so to speak without making the nation pointless.
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