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Old May 17th, 2007, 07:22 PM
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Default Re: Marverni 3.08 patch stuff

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Cor said:
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vfb said:

Kuritza, you are right about the mages, but they won't help much when it's turn 9 and you're facing a double bless rush. But Marverni is fun and I enjoy playing them very much!
Or even a small army of elephants. Did me in in turn 10 of an MP. I found no counter. Slingers were useless. I did not have any magic to counter. I imagaine Marv is okay (not stellar) endgame B/C of the mages. But I have never got them there.
Marv. has counters for elephants, namely druids casting farstrike, mind burn and massed carnutes or boar warriors.

Same goes for blesses, blessed armies can't be massed as easily as the non routing carnutes.

The key with Marv. is to pick the correct army to counter the adversary, its true in a sense for any nation but for Marv. its a must early in the game. Its not a weak nation rather its a nation that's less obvious to play.
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