Re: Perpetuality - The 60 Player MegaGame (Signup)
Sounds like, despite the supposedly increased max number of units and all, the bug from Dom2 remains where, when there are too many units in the world, reports on neighboring provinces and provinces where you have scouts get unreliable.
Used to see the bug commonly in mid-game on Faerun map games (circa 400-some provinces), and sounds like 1000 provinces and 62 nations causes the bug on turn 2.
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Wormwood and wine, and the bitter taste of ashes.
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