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Cainehill said:
Sounds like, despite the supposedly increased max number of units and all, the bug from Dom2 remains where, when there are too many units in the world, reports on neighboring provinces and provinces where you have scouts get unreliable.
Used to see the bug commonly in mid-game on Faerun map games (circa 400-some provinces), and sounds like 1000 provinces and 62 nations causes the bug on turn 2.
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I'm not sure about this... I've tested out and played a lot of single player over these last couple weeks with 61 AI players (well over 50 turns) and never seen this happen. Also, reports were not "unreliable" but completely non-existent. It also wouldn't explain the missing battle reports.
I'm not ruling out a bug - but I'd put my money on some kind of corruption file mis/match from last turn instead.