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HoneyBadger said:
I don't have any blood/death/astral items, or do you mean gem cost? That'd be easy to fix. Path requirements would be the same as for any other artifact, Construction 8.
If it's just gem cost, then 75 death gems and 75 blood slaves for the Necro Noculous, 75 astral gems and 75 blood slaves for the Morphaeus Codex, 75 nature gems and 75 blood slaves for the Tome Ouroboris, and 300 blood slaves for the Illnomicon.
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With path requirements, I meant the paths a mage needs to be able to forge that item. E2 for Earth Boots, W1 for Water Bracelet, etc.
Path requirement is also the way the game calculates gem cost: 1 -> 5 gems, 2 -> 10, 3 -> 15, 4 -> 25, 5 -> 40 etc, the next value being calculated by adding two earlier ones together. Because of this, writing the requirements as, say, Blood 5 Death 5 (40 and 40 gems/slaves) for Necro Noculous, Blood 5 Astral 5 for Morpheus Codex, Blood 5 Nature 5 for Tome Ouroboris and and Blood 8 (170 slaves) for the Illnomicon. Increasing the path requirements by one (to 6 and 6 for the three first, and 9 for the last) would give values closer to the ones you had (75 gems/75 slaves, and 275 slaves), but it'd make the items even harder to use in a real game.
The books are great ideas, but Illnomicon's +3 Blood isn't that good if you need Blood 7, 8 or 9 to make it... Sorcery +1 and Blood +2 would be a bit better. Perhaps all the books should give the wielder the ability to send horrors, as Gift of Kurgi?