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Old May 19th, 2007, 08:14 PM
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Endoperez Endoperez is offline
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Default Re: Random questions:

Horror battles are treated as assassinations IIRC, so immortal units are respawned normally.

Immortal units & disease - they'll heal, eventually. However, it's been reported that Late Winter (the end of every in-game year) counts twice for disease, causing the 1 point of damage and killing immortal units permanently. The bug's been reported but not fixed AFAIK.

If you mean the "some of your undead units were killed by holy fire", yes, it's from sites. However, it's not from holy sites, but from few spesific sites that harm undead. Some of these are holy, some aren't (there's at least one Nature site, for example). There are several holy sites without the ability.

Weapons don't use spells, but effects of their own. They are listed in Edi's list, under weapons. This is because the game handles them as weapons, and any weapon can be used as a special effect (Halberd with special effect: Trident is possible, just silly).

Once only. It also works outside battles, though. Besides being cursed, it causes a Chest Wound that won't heal as long as you have the heart.

Wailing Winds - can't help here.

Upkeep: 1/15th of gpcost, half that (1/30) for sacreds. Generally, only summons that are also recruitable cost upkeep. Elementals, undead, constructs etc are almost always free of upkeep.
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