Re: Balance Mod v1.06
I'm hoping to have it ready for Monday afternoon. So far it's been a time-consuming update because it's required some of the design creation routine to be re-written and specific options set for each of the 55 design types. In addition, each race has had their weapon choices updated and their weapons research made more efficient. Lastly the default AI has been split into 3 categories: Aggressive, Defensive, and Moderate. Not a difficult change, but time consuming.
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