Re: Unit list by Nation?
In that respect I'm looking forward to a mod that can do this, prevents having to re-randomize the map everytime you want to start a new game.
By trimming the available units a bit it can be a bit more balanced to avoid the above. It'll never be truly balanced, but (at least in SP) having the AI get the exact same chance at good/bad goes a long way.
My SP games are pretty mod heavy to begin with, but if it works out at least as good as current methods I'll be making it a staple.
Once I get access to a server I think i'm going to start a crazily mod heavy game just to see how bad it borks MP. Epic/worthy/mythology/random plus 2 or 3 remnants from Dom2, some of the CB sections and maybe some of the modded nations. Be a completely different game, especially with random.
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