Quote:
jutetrea said:
I like GP's "eye" something map, you were essentially scared to leave your capital. I'd like to do something a bit toned down from that, extensive mods but treasure and danger at every corner. Edi's (I think) Faerun maps were cool that way, but in a limited sense. I wouldn't want to put the effort into customizing every province, so a heavily random approach would be nice.
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Basically what you are talking about is the path which started with my Poke in the Eye map (a pollution of the eye.map that came with the game).
Then went thru one of my "one of these days" ideas from my way too full project lists.
http://www.dom2minions.com/SemiRandom.shtml
And has become 2 semit random generators. One online at
http://dominions.realites.org/
and the other downloadable at
http://www.dom3minions.com/~semirand/
If everyone contributed a province to those projects we would have a ton of fun.
And we could create full scenario sets such as Leif created for Dom2 which would create scenarios out of any map you wanted to run it against.
http://home.online.no/~rmoldskr/Domi...DomScripts.zip
It painted the map with a theme in mind. Such as...
#RandomizationName = AfterTheVampireWars
#DescriptionAddition = "The forces of the Light has driven the undead scourge away, forcing it to seek refuge in the depths of the ocean."
#RandomizationName = DovregubbensHall
#DescriptionAddition = Do not forget, sons of Adam, that once it was the hidden children of Eve that ruled this world, and you were but uninvited guests, tolerated merely because you were family - of sorts. The time might come again that we will seek to reclaim what was ours before it became yours, so do not sleep easily, sons of Adam.
#RandomizationName = DragonSprinkle
#DescriptionAddition = It does not do to leave a live dragon out of your calculations, if you live near him.
#RandomizationName = AgeOfHoof
#DescriptionAddition = In this age, the worth of a man is measured by the quality of his horse, and cavalry rules supreme. Or so the mortal men think. Can you prove them wrong?
#RandomizationName = HoburgMadness
#DescriptionAddition = This land has been overrun by the little people. They are small, but many. Can you claim the realm?
I kept meaning to setup automations on those so that there would be a new game each day for each scenario. Its "on my list" of things to do.
Also I would like to go back to my original concept of doing the randoms like the Poke map, but abit more logical now that Edi has created the database I need which allows me to select randomly but select a water unit, or a commander, or a pretender, or a summons without selecting randomly from all of them at once.
I also need to redo some of my storyline ones such as a scenario playing against a large Ermorian led allaince between multiple AIs, or the one that had Man trying to consolidate all of the human-type independents against you. AI alliances against you are fun
Gandalf Parker