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Old May 22nd, 2007, 12:36 AM

MaxWilson MaxWilson is offline
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Default Re: Classic turn-based ?

Well let's be fair--you'd probably have a "declare" phase where you declare all combat-related movement, a "resolve" phase where battles actually get run, and a non-combat-related movement phase. So you'd probably not get exploits at quite that level of granularity.

I agree that simultaneous turns have better versimilitude.

-Max
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