Re: Wind ride
			 
             
			
		
		
		
		At the very least, Wind ride fails on: 
 
Pretenders. 
Etherial commanders. 
Earth 3+ mages. 
Size 5+ commanders. 
Commanders with glamour. 
 
Too many people try it a few times, fail, and give it up.  It is a wonderful 
spell for disrupting an army before an assault, and for stealing a mage that 
you need.  Of course, you better make sure that the province where you 
charmed the victim can withstand the retaliation that is bound to come. 
Don't forget that the enemy knows exactly what to expect.  I remember that in a 
game in Dominions II Man charmed one of my commanders in his sage province. On the  
next turn, 30+ commanders were stoned and baked at the cost of two recruitable  
commanders of mine.  Unfortunately the charmed guy was amongst the survivors... 
		
	
		
		
		
		
		
		
			
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				No good deed goes unpunished...
			 
		
		
		
		
		
		
	
		
		
	
	
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